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HAMMERSTEIN LIU · WRITING

The “Ripple Effect” — On Character and Story Quest Design: A Murloc's Concise Handbook of Narrative and Quest Design, Part V

How do you design a character that players actually remember? Introduction Ripples are a very ordinary physical phenomenon. Something enters a still body of water. It splashes, and ripples spread. The stillness is broken. One ripple follow…

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