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HAMMERSTEIN LIU · WRITING

A Murloc's Concise Handbook of Quest and Narrative Design, Part II

Actually, a detour before we get to implementing quests. Reposted from my article on Gcores, so I have a copy on my own blog. Grrrlga waggmwl mag mwwaglag! OK. Last time, we went over some basic ways of thinking about quest design. In that…

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